OK – now check this out – a game built on MQTT and Node created by the legend Bryan Boyd who I am very proud to call a colleague.

The bots in the game were written in Node,  so the epic Ken adapted them to use JazzHub, then he deployed from there to BlueMix.

Now the game can very easily scale, and the difficulty of the game can be increased simply by changing the number of instances of the bots are running.

Awesome!!!

Advertisements